Hep Hill was a project that I developed in order to expose myself to multiple roles on the pipeline - Storyboarding, Concept Art, Texturing, Lighting, and 3D Animatic Blockouts. This Environment in particular was made around the idea of creating an immersive boat ride that reflects a peaceful walk through a series of scenes guided by lantern light.
All assets you see were modeled in Maya and Textured using Substance Painter's presets with a mix of Hand-Painting.
3D Animatic Blockout
2D Animatic